Differentiable rendering and inverse rendering papers published in ACM TOG and ACM SIGGRAPH
Recurrent Video Deblurring with Blur-Invariant Motion Estimation and Pixel Volumes
Free-viewpoint Indoor Neural Relighting from Multi-view Stereo
Real-time Global Illumination Decomposition of Videos
Dirty Pixels: Towards End-to-end Image Processing and Perception
Primary-space Adaptive Control Variates Using Piecewise-polynomial Approximations
Vectorization for Fast, Analytic, and Differentiable Visibility
SketchGNN: Semantic Sketch Segmentation with Graph Neural Networks
Single Depth View Based Real-Time Reconstruction of Hand-Object Interactions
Unsupervised Shape Completion via Deep Prior in the Neural Tangent Kernel Perspective
Supervoxel Convolution for Online 3D Semantic Segmentation
Temporally Adaptive Shading Reuse for Real-Time Rendering and Virtual Reality
GPU Accelerated Path Tracing of Massive Scenes
PanoMan: Sparse Localized Components-based Model for Full Human Motions
MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency